NEON ABYSS

Angel Horn

Angel Horn is a recovery item that pays you for taking a hit. It is not a shield you start the room with.

Neon Abyss Steam screenshot of a boss roomNeon Abyss Steam screenshot showing item pickups

I would value this more in a boss room than in a corridor, because the drop happens when you get hurt. A clean room never triggers it.

Effect

Getting hurt can drop a flying heart and a flying shield. That is the whole mechanical sentence. No cooldown is printed.

Item Fields

3 entries
FieldValue
TriggerTaking damage
Possible dropsA Flying Heart and Flying Shield
Source referenceFandom Items

Related Mechanics and Evidence

Angel Horn can supply a Shield after taking damage. Demon Wings removes a heart container for flight. One is a chance-based hurt reward; the other has an explicit health-capacity cost.

This comparison is an editorial interpretation of the cited mechanics, not an official combo test. Unknown numerical values and unlock tasks remain unknown.

2 entries
FieldValue and scope
Related item / systemDemon Wings: Angel Horn can supply a Shield after taking damage. Demon Wings removes a heart container for flight. One is a chance-based hurt reward; the other has an explicit health-capacity cost.
SourceFandom Items (https://neonabyss.fandom.com/wiki/Items)

Questions this page answers

What does Angel Horn drop?

A flying heart and a flying shield when you take damage, with the table’s “there’s still a chance” wording.

Is the drop guaranteed?

The wiki says there is a chance. I am not turning that into 100 percent.

Keep going

Sources

  • Fandom Items — B: Item table, wiki version 1.4.6, CC BY-NC-SA.

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